TEST
Offline 104.28.196.104:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 19 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 13:51 UTC 14:51 UK · 4d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 74 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 105 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player activity
Where does TEST place among Rust servers?
A seven-day player-hours count places TEST at #15,339: the top 69% of every ranked server.
What is the current population on TEST?
At the moment TEST is offline, having last been seen 3 days 22 hours ago. For the last seven days the average player count was 0.
Rules and settings
What is the current map on TEST?
The map on TEST is procedural, produced by the game.
What settings and rules should you know for TEST?
No gather rate appears in the name of TEST. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is TEST based?
There is no region published for TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.28.196.104:28015 is its address.
How reliable is TEST, and is it currently online?
The current status for TEST is offline, last seen 3 days 22 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
What Rust version is TEST using?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does TEST handle its wipe days?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 19 hours passed before the crowd peaked.
When does TEST wipe? What schedule does it follow?
There are too few of TEST's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 17 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST part of?
These Rust Wipe Tracker lists take TEST: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.196.104:28015.