Skip to the page
Network live 11,669 servers online 34,137 players aboard 86 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Evolution Staging Server

Offline 104.28.197.253:28015 checked 31d ago

Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
07-day averagepeak –
#15,581ranktop 65%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 28 Sep, 01:41 UTC 02:41 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 136 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 118 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 13 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 20 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 10 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 18 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does Evolution Staging Server compare with other Rust servers in the rankings?

A seven-day player-hours count places Evolution Staging Server at #15,581: the top 65% of every ranked server.

Is Evolution Staging Server busy at the moment?

At the moment Evolution Staging Server is offline, having last been seen 31 days 1 hours ago.

Server rules

On what map does Evolution Staging Server take place?

The map on Evolution Staging Server is procedural, produced by the game.

What are the rules on Evolution Staging Server, and what settings does it run?

You will not find a gather rate in the name of Evolution Staging Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is Evolution Staging Server based?

No region is published by Evolution Staging Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 104.28.197.253:28015.

Is Evolution Staging Server up, and how good is its uptime?

Offline for now: Evolution Staging Server was last seen 31 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 28 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Evolution Staging Server operate?

On Windows, Evolution Staging Server runs Rust network protocol 2634 and build 165978. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does Evolution Staging Server handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Evolution Staging Server wipe, and at what times?

To tell its rhythm we would need more of Evolution Staging Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 31 days 1 hours have passed since this world was made.

Server tags

Where does Evolution Staging Server appear across the Rust Wipe Tracker lists and filters?

You will find Evolution Staging Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Evolution Staging Server?

The game's server browser picks up these Evolution Staging Server tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs165978 (Build): The game build is 165978; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Evolution Staging Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.28.197.253:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs165978,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs165978
Build The game build is 165978.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.