Evolution Staging Server
Offline 104.28.197.254:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 69 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Evolution Staging Server against other Rust servers?
Over the past seven days, Evolution Staging Server has climbed to #14,334 for player hours, putting it in the top 60% of all ranked servers.
Is Evolution Staging Server busy at the moment?
The last sighting of Evolution Staging Server was 28 days 8 hours ago; it is offline right now.
Server rules
What settings and rules should you know for Evolution Staging Server?
The name of Evolution Staging Server gives no gather rate. 15 players is the most a group can hold. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Evolution Staging Server based?
You will find no region published by Evolution Staging Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 104.28.197.254:28015.
What is the uptime of Evolution Staging Server, and is it online?
The current status for Evolution Staging Server is offline, last seen 28 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.
What Rust version is Evolution Staging Server using?
Rust network protocol 2634 and build 166406 on Windows is what Evolution Staging Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Evolution Staging Server wipe? What schedule does it follow?
There are too few of Evolution Staging Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 28 days 9 hours.
Tags and filters
Where does Evolution Staging Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Evolution Staging Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Evolution Staging Server?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts15 (Group limit): Team size caps at 15; v2634 (Protocol): Join only if your game runs protocol 2634; cs166406 (Build): The game build is 166406; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; modded (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Evolution Staging Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Evolution Staging Server?
Enter client.connect 104.28.197.254:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.