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Network live 11,737 servers online 72,806 players aboard 128 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Staging Dev Server

Offline 104.28.198.246:28015 checked 5h ago

Tracking number · connect
Wipe progress · wiped 19h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 1
#10,163ranktop 46%
19h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75108:0009:0010:0006:0007:0008:00Wiped Tue 27 Oct, 08:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 17:06 UTC 17:06 UK · 19h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct, 08:11 UTC 08:11 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Thu 22 Oct, 05:27 UTC 06:27 UK · 6d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    5.1 days
    Players before
    0
  4. Fri 16 Oct, 15:30 UTC 16:30 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.6 days
    Players before
    1
  5. Tue 13 Oct, 18:57 UTC 19:57 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.9 days
    Players before
    0
  6. Sat 10 Oct, 15:43 UTC 16:43 UK · 17d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    0
  7. Mon 5 Oct, 19:17 UTC 20:17 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4.9 days
    Players before
    1
  8. Wed 30 Sep, 06:26 UTC 07:26 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.5 days
    Players before
    1
  9. Tue 29 Sep, 16:25 UTC 17:25 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  10. Sat 26 Sep, 13:59 UTC 14:59 UK · 31d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3.1 days
    Players before
    0
Show all 11 wipes
  1. Sun 20 Sep, 06:18 UTC 07:18 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    6.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average 673 / 700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 429 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 33 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 60 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 229 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 119 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

How does Staging Dev Server compare with other Rust servers in the rankings?

In the top 46% of all ranked servers sits Staging Dev Server, at #10,163 on hours played over seven days.

How many players are on Staging Dev Server right now?

At the moment Staging Dev Server is offline, having last been seen 5 hours ago. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 09:00 UTC, averaging 1 players.

Map and rules

What settings and rules should you know for Staging Dev Server?

No gather rate appears in the name of Staging Dev Server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Staging Dev Server?

You will find no region published by Staging Dev Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.28.198.246:28015.

How reliable is Staging Dev Server, and is it currently online?

The current status for Staging Dev Server is offline, last seen 5 hours ago. 4% is the uptime for the last 7 full days, up for 6 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.

What Rust version is Staging Dev Server using?

Rust network protocol 2635 and build 169483 on Windows is what Staging Dev Server runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Staging Dev Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 1.

On what schedule does Staging Dev Server reset its map?

There is no next wipe to predict for Staging Dev Server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 hours.

Tags and filters

Where does Staging Dev Server appear in Rust Wipe Tracker lists and filters?

You will find Staging Dev Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Staging Dev Server?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169483 (Build): The game build is 169483; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Staging Dev Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Staging Dev Server?

Enter client.connect 104.28.198.246:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs169483
Build The game build is 169483.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.