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Network live 11,598 servers online 34,006 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TroubleChute

Offline 104.28.200.40:28015 checked 4d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak 1
#13,790ranktop 62%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep5 Oct9 Oct24 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 11:55 UTC 12:55 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average 222 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 130 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 44 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 41 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does TroubleChute compare with other Rust servers in the rankings?

Over the past seven days, TroubleChute has climbed to #13,790 for player hours, putting it in the top 62% of all ranked servers.

Is TroubleChute busy at the moment?

The last sighting of TroubleChute was 4 days 5 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

Which map is active on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

What are the rules on TroubleChute, and what settings does it run?

No gather rate appears in the name of TroubleChute. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

Operator and location

What is the location of TroubleChute?

No region is published by TroubleChute. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.28.200.40:28015.

What is the uptime of TroubleChute, and is it online?

TroubleChute is offline at the moment, with the last sighting 4 days 5 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does TroubleChute operate?

On Windows, TroubleChute runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on TroubleChute when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

On what schedule does TroubleChute reset its map?

There are too few of TroubleChute's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 23 days 16 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is TroubleChute part of?

The Rust Wipe Tracker lists that include TroubleChute are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on TroubleChute?

The game's server browser picks up these TroubleChute tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join TroubleChute?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.28.200.40:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.