ServerName
Offline 104.28.204.98:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 146 / 200
- Rusty Moose |EU Main| 28 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU East Medium 42 / 200
Quick answers
From the figures on this page.
Population
How does ServerName compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits ServerName, at #16,957 on hours played over seven days.
Is ServerName busy at the moment?
The last sighting of ServerName was 30 days 20 hours ago; it is offline right now.
Server rules
On what map does ServerName take place?
A procedural map, generated by the game, is what ServerName runs.
What are the rules on ServerName, and what settings does it run?
No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does ServerName run from?
There is no region published for ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 104.28.204.98:28015.
What is the uptime of ServerName, and is it online?
Offline for now: ServerName was last seen 30 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.
What Rust version is ServerName using?
The version on ServerName is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does ServerName wipe, and at what times?
There are too few of ServerName's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 31 days 7 hours have passed since this world was made.
Server tags
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags ServerName publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join ServerName?
Enter client.connect 104.28.204.98:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.