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Network live 11,632 servers online 42,162 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LOCAL LAB [no EAC]

Offline 104.28.212.231:28015 checked 6d ago

Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 15:29 UTC 16:29 UK · 6d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 280 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 230 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 20 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 26 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 107 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does LOCAL LAB [no EAC] place among Rust servers?

A seven-day player-hours count places LOCAL LAB [no EAC] at #15,338: the top 69% of every ranked server.

What is the current population on LOCAL LAB [no EAC]?

At the moment LOCAL LAB [no EAC] is offline, having last been seen 6 days 7 hours ago. For the last seven days the average player count was 0.

Map and rules

On what map does LOCAL LAB [no EAC] take place?

The game generates the procedural map that LOCAL LAB [no EAC] runs.

Which settings and rules apply on LOCAL LAB [no EAC]?

No gather rate appears in the name of LOCAL LAB [no EAC]. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

About the server

What location does LOCAL LAB [no EAC] run from?

There is no region published for LOCAL LAB [no EAC]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.28.212.231:28015.

How reliable is LOCAL LAB [no EAC], and is it currently online?

The current status for LOCAL LAB [no EAC] is offline, last seen 6 days 7 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. It was first seen by Rust Wipe Tracker on 22 September 2026.

On what Rust version does LOCAL LAB [no EAC] operate?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on LOCAL LAB [no EAC] when wipe day arrives?

The average busiest point of its recent wipes was 0 players. 9 hours after the latest wipe, the crowd reached its peak.

How often does LOCAL LAB [no EAC] wipe, and at what times?

There are too few of LOCAL LAB [no EAC]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 6 days 16 hours.

Server tags

Where does LOCAL LAB [no EAC] appear across the Rust Wipe Tracker lists and filters?

You will find LOCAL LAB [no EAC] on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on LOCAL LAB [no EAC]?

The game's server browser picks up these LOCAL LAB [no EAC] tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to LOCAL LAB [no EAC]?

Enter client.connect 104.28.212.231:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.