LOCAL LAB [no EAC]
Offline 104.28.212.232:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 379 / 500
- Rustoria.co - EU East Long 223 / 300
- Rusty Moose |EU Main| 38 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 67 / 100
- Rustoria.co - EU East Medium 85 / 200
Quick answers
From the figures on this page.
Population
How does LOCAL LAB [no EAC] compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits LOCAL LAB [no EAC], at #15,666 on hours played over seven days.
How many players are on LOCAL LAB [no EAC] right now?
The last sighting of LOCAL LAB [no EAC] was 34 days 11 hours ago; it is offline right now.
Map and rules
Which map is active on LOCAL LAB [no EAC]?
A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.
Which settings and rules apply on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
About the server
What is the location of LOCAL LAB [no EAC]?
There is no region published for LOCAL LAB [no EAC]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.28.212.232:28015.
What is the uptime of LOCAL LAB [no EAC], and is it online?
LOCAL LAB [no EAC] is offline at the moment, with the last sighting 34 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does LOCAL LAB [no EAC] operate?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does LOCAL LAB [no EAC] reset its map?
There are too few of LOCAL LAB [no EAC]'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 41 days 6 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is LOCAL LAB [no EAC] part of?
The Rust Wipe Tracker lists that include LOCAL LAB [no EAC] are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LOCAL LAB [no EAC]?
Read off the game's server browser, the tags for LOCAL LAB [no EAC] are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to LOCAL LAB [no EAC]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.212.232:28015.