Test Server
Offline 104.28.212.25:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 588 / 675
- Rustoria.co - EU East Long 363 / 525
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 40 / 250
- Rustafied.com - EU Friday 130 / 200
- Rustoria.co - EU East Medium 140 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test Server against other Rust servers?
A seven-day player-hours count places Test Server at #14,032: the top 63% of every ranked server.
Is Test Server busy at the moment?
At the moment Test Server is offline, having last been seen 3 days 7 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
Which map is active on Test Server?
The map on Test Server is procedural, produced by the game.
What settings and rules should you know for Test Server?
No gather rate appears in the name of Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Test Server?
There is no region published for Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 104.28.212.25:28015 is its address.
How reliable is Test Server, and is it currently online?
Offline for now: Test Server was last seen 3 days 7 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
What Rust version is Test Server using?
The version on Test Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does Test Server wipe, and at what times?
To tell its rhythm we would need more of Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 4 days 22 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Test Server part of?
You will find Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Test Server?
The game's server browser picks up these Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.212.25:28015.