MixMods Test (carbon)
Offline 104.28.218.147:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 98 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 107 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 42 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
Quick answers
From the figures on this page.
Player activity
Where does MixMods Test (carbon) place among Rust servers?
Over the past seven days, MixMods Test (carbon) has climbed to #15,861 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on MixMods Test (carbon)?
At the moment MixMods Test (carbon) is offline, having last been seen 17 days ago.
Map and rules
On what map does MixMods Test (carbon) take place?
The map on MixMods Test (carbon) is procedural, produced by the game.
Which settings and rules apply on MixMods Test (carbon)?
No gather rate appears in the name of MixMods Test (carbon). 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of MixMods Test (carbon)?
No region is published by MixMods Test (carbon). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 104.28.218.147:28015 is its address.
What is the uptime of MixMods Test (carbon), and is it online?
MixMods Test (carbon) is offline at the moment, with the last sighting 17 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is MixMods Test (carbon) using?
The version on MixMods Test (carbon) is Rust network protocol 2634 and build 166652, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does MixMods Test (carbon) reset its map?
There are too few of MixMods Test (carbon)'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 20 days 21 hours have passed since this world was made.
Tags and listings
Where does MixMods Test (carbon) appear across the Rust Wipe Tracker lists and filters?
You will find MixMods Test (carbon) on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on MixMods Test (carbon)?
Read off the game's server browser, the tags for MixMods Test (carbon) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join MixMods Test (carbon)?
Enter client.connect 104.28.218.147:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.