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Network live 11,829 servers online 91,985 players aboard 459 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MixMods Test (carbon)

Offline 104.28.218.150:28015 checked 16d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 4 players now 0% full
07-day averagepeak –
#15,359ranktop 71%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 13:13 UTC 14:13 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct, 03:24 UTC 04:24 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Mon 12 Oct, 09:44 UTC 10:44 UK · 17d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  4. Sun 11 Oct, 07:44 UTC 08:44 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.1 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 71 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 118 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 40 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 127 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player count

Where does MixMods Test (carbon) place among Rust servers?

Over the past seven days, MixMods Test (carbon) has climbed to #15,359 for player hours, putting it in the top 71% of all ranked servers.

What is the current population on MixMods Test (carbon)?

The last sighting of MixMods Test (carbon) was 16 days 7 hours ago; it is offline right now.

Rules and settings

On what map does MixMods Test (carbon) take place?

A procedural map, generated by the game, is what MixMods Test (carbon) runs.

What settings and rules should you know for MixMods Test (carbon)?

You will not find a gather rate in the name of MixMods Test (carbon). The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does MixMods Test (carbon) run from?

There is no region published for MixMods Test (carbon). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.28.218.150:28015.

How reliable is MixMods Test (carbon), and is it currently online?

MixMods Test (carbon) is offline at the moment, with the last sighting 16 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.

What Rust version is MixMods Test (carbon) using?

On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on MixMods Test (carbon) when wipe day arrives?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does MixMods Test (carbon) wipe, and at what times?

There is no next wipe to predict for MixMods Test (carbon): it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 16 days 7 hours.

Server tags

Where does MixMods Test (carbon) appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take MixMods Test (carbon): Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on MixMods Test (carbon)?

The game's server browser picks up these MixMods Test (carbon) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to MixMods Test (carbon)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.28.218.150:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.