MixMods Test (oxide)
Offline 104.28.218.152:28025 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 116 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 134 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 105 / 700
- RustSpain.com | EU Main 35 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Population
Where does MixMods Test (oxide) place among Rust servers?
In the top 59% of all ranked servers sits MixMods Test (oxide), at #12,997 on hours played over seven days.
How many players are on MixMods Test (oxide) right now?
The last sighting of MixMods Test (oxide) was 19 days 5 hours ago; it is offline right now.
Rules and settings
Which map is active on MixMods Test (oxide)?
The game generates the procedural map that MixMods Test (oxide) runs.
What settings and rules should you know for MixMods Test (oxide)?
No gather rate appears in the name of MixMods Test (oxide). Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What location does MixMods Test (oxide) run from?
There is no region published for MixMods Test (oxide). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.28.218.152:28025.
What is the uptime of MixMods Test (oxide), and is it online?
The current status for MixMods Test (oxide) is offline, last seen 19 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.
On what Rust version does MixMods Test (oxide) operate?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (oxide) runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does MixMods Test (oxide) reset its map?
To tell its rhythm we would need more of MixMods Test (oxide)'s wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 21 days 11 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is MixMods Test (oxide) part of?
These Rust Wipe Tracker lists take MixMods Test (oxide): Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on MixMods Test (oxide)?
Read off the game's server browser, the tags for MixMods Test (oxide) are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to MixMods Test (oxide)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.28.218.152:28025.