RustGuard Local Development
Offline 104.28.219.137:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 18:04 UTC 19:04 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 206 / 250
- Rustoria.co - EU East Long 287 / 300
- Rusty Moose |EU Main| 764 / 800
- Rustafied.com - EU Friday 45 / 100
- Rustoria.co - EU Main 861 / 900
- Rustoria.co - EU East Medium 690 / 725
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustGuard Local Development against other Rust servers?
In the top 70% of all ranked servers sits RustGuard Local Development, at #15,921 on hours played over seven days.
What is the current population on RustGuard Local Development?
At the moment RustGuard Local Development is offline, having last been seen 27 days 3 hours ago.
Map and rules
Which map is active on RustGuard Local Development?
The map on RustGuard Local Development is procedural, produced by the game.
Which settings and rules apply on RustGuard Local Development?
You will not find a gather rate in the name of RustGuard Local Development. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does RustGuard Local Development run from?
You will find no region published by RustGuard Local Development. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.28.219.137:28015 is its address.
What is the uptime of RustGuard Local Development, and is it online?
RustGuard Local Development is offline at the moment, with the last sighting 27 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustGuard Local Development operate?
On Windows, RustGuard Local Development runs Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on RustGuard Local Development?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does RustGuard Local Development reset its map?
Its rhythm cannot yet be told: too few of RustGuard Local Development's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 3 hours.
Server tags
Where does RustGuard Local Development appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustGuard Local Development: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RustGuard Local Development?
gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags RustGuard Local Development publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join RustGuard Local Development?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.219.137:28015.