Parallax Local Test
Offline 104.28.229.15:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 366 / 425
- Rustoria.co - EU East Long 457 / 500
- Rusty Moose |EU Main| 980 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 964 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of Parallax Local Test against other Rust servers?
Over the past seven days, Parallax Local Test has climbed to #14,326 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on Parallax Local Test?
The last sighting of Parallax Local Test was 33 days 1 hours ago; it is offline right now.
Map and rules
Which map is active on Parallax Local Test?
A procedural map, generated by the game, is what Parallax Local Test runs.
Which settings and rules apply on Parallax Local Test?
You will not find a gather rate in the name of Parallax Local Test. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Server details
What location does Parallax Local Test run from?
You will find no region published by Parallax Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 104.28.229.15:28015.
What is the uptime of Parallax Local Test, and is it online?
Offline for now: Parallax Local Test was last seen 33 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
What Rust version is Parallax Local Test using?
The version on Parallax Local Test is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Parallax Local Test reset its map?
There are too few of Parallax Local Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 33 days 4 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Parallax Local Test part of?
These Rust Wipe Tracker lists take Parallax Local Test: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Parallax Local Test?
The game's server browser picks up these Parallax Local Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Parallax Local Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.28.229.15:28015.