Evolution Staging Server
Offline 104.28.229.254:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 103 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 151 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Population
How does Evolution Staging Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Evolution Staging Server at #16,717: the top 70% of every ranked server.
What is the current population on Evolution Staging Server?
At the moment Evolution Staging Server is offline, having last been seen 28 days 10 hours ago.
Map and rules
What settings and rules should you know for Evolution Staging Server?
No gather rate appears in the name of Evolution Staging Server. 15 players is the most a group can hold. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Evolution Staging Server?
You will find no region published by Evolution Staging Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.28.229.254:28015.
What is the uptime of Evolution Staging Server, and is it online?
The current status for Evolution Staging Server is offline, last seen 28 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 30 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Evolution Staging Server using?
Rust network protocol 2634 and build 166406 on Windows is what Evolution Staging Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Evolution Staging Server reset its map?
Its rhythm cannot yet be told: too few of Evolution Staging Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 28 days 10 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Evolution Staging Server part of?
The Rust Wipe Tracker lists that include Evolution Staging Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Evolution Staging Server?
Read off the game's server browser, the tags for Evolution Staging Server are: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server has 1 slots; ts15 (Group limit): Teams are limited to 15 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166406 (Build): Build number: 166406; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Evolution Staging Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.229.254:28015.