Staging Dev Server
Offline 104.28.230.248:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 17:06 UTC 17:06 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 22 Oct, 05:27 UTC 06:27 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5.5 days
- Players before
- 0
-
Sun 18 Oct, 21:41 UTC 22:41 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.3 days
- Players before
- 1
-
Tue 13 Oct, 19:19 UTC 20:19 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 5.1 days
- Players before
- 0
-
Mon 5 Oct, 11:06 UTC 12:06 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.3 days
- Players before
- 0
-
Sat 3 Oct, 20:51 UTC 21:51 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Mon 28 Sep, 22:17 UTC 23:17 UK · 30d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4.9 days
- Players before
- 0
-
Fri 25 Sep, 21:37 UTC 22:37 UK · 33d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 436 / 475
- Rustoria.co - EU East Long 384 / 375
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU Main 32 / 250
- Rustafied.com - EU Friday 52 / 100
- Rustoria.co - EU East Medium 143 / 200
Quick answers
From the figures on this page.
Population
Where does Staging Dev Server place among Rust servers?
A seven-day player-hours count places Staging Dev Server at #8,640: the top 39% of every ranked server.
How many players are on Staging Dev Server right now?
The last sighting of Staging Dev Server was 40 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 1 players.
Map and rules
What settings and rules should you know for Staging Dev Server?
No gather rate appears in the name of Staging Dev Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Staging Dev Server run from?
There is no region published for Staging Dev Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 104.28.230.248:28015.
What is the uptime of Staging Dev Server, and is it online?
The current status for Staging Dev Server is offline, last seen 40 hours ago. 7% is the uptime for the last 7 full days, up for 11 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.
On what Rust version does Staging Dev Server operate?
On Windows, Staging Dev Server runs Rust network protocol 2635 and build 169353. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does Staging Dev Server handle its wipe days?
The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.
On what schedule does Staging Dev Server reset its map?
There is no next wipe to predict for Staging Dev Server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 42 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Staging Dev Server part of?
You will find Staging Dev Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Staging Dev Server?
Read off the game's server browser, the tags for Staging Dev Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169353 (Build): Build number: 169353; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Staging Dev Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.230.248:28015.