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Network live 11,738 servers online 62,312 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Staging Dev Server

Offline 104.28.230.248:28015 checked 1d ago

Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
17-day averagepeak 1
#8,640ranktop 39%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75117:0018:00Wiped Tue 27 Oct, 17:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 17:06 UTC 17:06 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct, 05:27 UTC 06:27 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    5.5 days
    Players before
    0
  3. Sun 18 Oct, 21:41 UTC 22:41 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.3 days
    Players before
    1
  4. Tue 13 Oct, 19:19 UTC 20:19 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    5.1 days
    Players before
    0
  5. Mon 5 Oct, 11:06 UTC 12:06 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.3 days
    Players before
    0
  6. Sat 3 Oct, 20:51 UTC 21:51 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  7. Mon 28 Sep, 22:17 UTC 23:17 UK · 30d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    4.9 days
    Players before
    0
  8. Fri 25 Sep, 21:37 UTC 22:37 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 436 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 384 / 375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 48 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 32 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 52 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 143 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does Staging Dev Server place among Rust servers?

A seven-day player-hours count places Staging Dev Server at #8,640: the top 39% of every ranked server.

How many players are on Staging Dev Server right now?

The last sighting of Staging Dev Server was 40 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 1 players.

Map and rules

What settings and rules should you know for Staging Dev Server?

No gather rate appears in the name of Staging Dev Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Staging Dev Server run from?

There is no region published for Staging Dev Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 104.28.230.248:28015.

What is the uptime of Staging Dev Server, and is it online?

The current status for Staging Dev Server is offline, last seen 40 hours ago. 7% is the uptime for the last 7 full days, up for 11 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.

On what Rust version does Staging Dev Server operate?

On Windows, Staging Dev Server runs Rust network protocol 2635 and build 169353. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Staging Dev Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.

On what schedule does Staging Dev Server reset its map?

There is no next wipe to predict for Staging Dev Server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 42 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Staging Dev Server part of?

You will find Staging Dev Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Staging Dev Server?

Read off the game's server browser, the tags for Staging Dev Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169353 (Build): Build number: 169353; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Staging Dev Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.230.248:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169353,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169353
Build Build number: 169353.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.