Privater Rust Testserver
Offline 104.28.241.98:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 615 / 700
- Rustoria.co - EU Main 42 / 250
- Rusty Moose |EU Main| 85 / 250
- Rustoria.co - EU East Long 335 / 400
- Rustoria.co - EU East Medium 148 / 200
- Rustafied.com - EU Friday 139 / 225
Quick answers
From the figures on this page.
Player activity
What is the ranking of Privater Rust Testserver against other Rust servers?
Over the past seven days, Privater Rust Testserver has climbed to #15,404 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Privater Rust Testserver?
At the moment Privater Rust Testserver is offline, having last been seen 4 days 22 hours ago. The seven-day average for this server is 0 players.
Server rules
Which map is active on Privater Rust Testserver?
A procedural map, generated by the game, is what Privater Rust Testserver runs.
What settings and rules should you know for Privater Rust Testserver?
The name of Privater Rust Testserver gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Privater Rust Testserver?
No region is published by Privater Rust Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.28.241.98:28015.
Is Privater Rust Testserver up, and how good is its uptime?
Offline for now: Privater Rust Testserver was last seen 4 days 22 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.
What Rust version is Privater Rust Testserver using?
The version on Privater Rust Testserver is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Privater Rust Testserver wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Privater Rust Testserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 4 days 22 hours.
Tags and listings
Where does Privater Rust Testserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Privater Rust Testserver: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Privater Rust Testserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Privater Rust Testserver publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Privater Rust Testserver?
Enter client.connect 104.28.241.98:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.