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Network live 11,829 servers online 89,289 players aboard 73 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LOCAL LAB [no EAC]

Offline 104.28.244.229:28015 checked 33d ago

pve
Tracking number · connect
Wipe progress · wiped 41d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#14,111ranktop 63%
41d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average 36 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average 37 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average 17 / 200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 25 / 200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average 12 / 150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average 11 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does LOCAL LAB [no EAC] place among Rust servers?

In the top 63% of all ranked servers sits LOCAL LAB [no EAC], at #14,111 on hours played over seven days.

What is the current population on LOCAL LAB [no EAC]?

At the moment LOCAL LAB [no EAC] is offline, having last been seen 33 days 22 hours ago.

Rules and settings

On what map does LOCAL LAB [no EAC] take place?

The game generates the procedural map that LOCAL LAB [no EAC] runs.

What are the rules on LOCAL LAB [no EAC], and what settings does it run?

You will not find a gather rate in the name of LOCAL LAB [no EAC]. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

About the server

What location does LOCAL LAB [no EAC] run from?

No region is published by LOCAL LAB [no EAC]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.28.244.229:28015.

Is LOCAL LAB [no EAC] up, and how good is its uptime?

LOCAL LAB [no EAC] is offline at the moment, with the last sighting 33 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.

On what Rust version does LOCAL LAB [no EAC] operate?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does LOCAL LAB [no EAC] wipe? What schedule does it follow?

To tell its rhythm we would need more of LOCAL LAB [no EAC]'s wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 41 days 2 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is LOCAL LAB [no EAC] part of?

You will find LOCAL LAB [no EAC] on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL LAB [no EAC]?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat are the tags LOCAL LAB [no EAC] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join LOCAL LAB [no EAC]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.28.244.229:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.