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Network live 11,801 servers online 73,164 players aboard 113 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LOCAL LAB [no EAC]

Offline 104.28.244.231:28015 checked 5d ago

Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 15:29 UTC 16:29 UK · 6d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 533 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 360 / 400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average 43 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 39 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average 119 / 150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 129 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does LOCAL LAB [no EAC] place among Rust servers?

In the top 69% of all ranked servers sits LOCAL LAB [no EAC], at #15,348 on hours played over seven days.

Is LOCAL LAB [no EAC] busy at the moment?

At the moment LOCAL LAB [no EAC] is offline, having last been seen 5 days 22 hours ago. The seven-day average for this server is 0 players.

Map and rules

Which map is active on LOCAL LAB [no EAC]?

The game generates the procedural map that LOCAL LAB [no EAC] runs.

What settings and rules should you know for LOCAL LAB [no EAC]?

No gather rate appears in the name of LOCAL LAB [no EAC]. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.

Operator and location

What location does LOCAL LAB [no EAC] run from?

You will find no region published by LOCAL LAB [no EAC]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 104.28.244.231:28015.

Is LOCAL LAB [no EAC] up, and how good is its uptime?

The current status for LOCAL LAB [no EAC] is offline, last seen 5 days 22 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.

What Rust version is LOCAL LAB [no EAC] using?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does LOCAL LAB [no EAC] handle its wipe days?

The average busiest point of its recent wipes was 0 players. 7 hours after the latest wipe, the crowd reached its peak.

When does LOCAL LAB [no EAC] wipe? What schedule does it follow?

There are too few of LOCAL LAB [no EAC]'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 6 days 5 hours.

Tags and listings

Where does LOCAL LAB [no EAC] appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take LOCAL LAB [no EAC]: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

What is the meaning of the server tags on LOCAL LAB [no EAC]?

Read off the game's server browser, the tags for LOCAL LAB [no EAC] are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to LOCAL LAB [no EAC]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.244.231:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.