LOCAL LAB [no EAC]
Offline 104.28.244.232:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 799 / 850
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 120 / 250
- Rustoria.co - EU East Long 480 / 525
- Rustoria.co - EU East Medium 280 / 350
- Rustafied.com - EU Friday 209 / 300
Quick answers
From the figures on this page.
Player activity
How does LOCAL LAB [no EAC] compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits LOCAL LAB [no EAC], at #15,551 on hours played over seven days.
How many players are on LOCAL LAB [no EAC] right now?
The last sighting of LOCAL LAB [no EAC] was 33 days 22 hours ago; it is offline right now.
Map and rules
What is the current map on LOCAL LAB [no EAC]?
The game generates the procedural map that LOCAL LAB [no EAC] runs.
What are the rules on LOCAL LAB [no EAC], and what settings does it run?
The name of LOCAL LAB [no EAC] gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
Server details
What location does LOCAL LAB [no EAC] run from?
You will find no region published by LOCAL LAB [no EAC]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.28.244.232:28015 is its address.
How reliable is LOCAL LAB [no EAC], and is it currently online?
Offline for now: LOCAL LAB [no EAC] was last seen 33 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 September 2026.
What Rust version is LOCAL LAB [no EAC] using?
The version on LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does LOCAL LAB [no EAC] wipe? What schedule does it follow?
There are too few of LOCAL LAB [no EAC]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 40 days 2 hours.
Server tags
Where does LOCAL LAB [no EAC] appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LOCAL LAB [no EAC] are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LOCAL LAB [no EAC]?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags LOCAL LAB [no EAC] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join LOCAL LAB [no EAC]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.28.244.232:28015.