My Server Name
Offline 104.28.246.231:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 28 Sep, 06:22 UTC 07:22 UK · 29d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 675 / 750
- Rustoria.co - EU Main 50 / 250
- Rusty Moose |EU Main| 84 / 250
- Rustoria.co - EU East Long 370 / 450
- Rustoria.co - EU East Medium 184 / 250
- Rustafied.com - EU Friday 170 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of My Server Name against other Rust servers?
A seven-day player-hours count places My Server Name at #16,957: the top 71% of every ranked server.
Is My Server Name busy at the moment?
At the moment My Server Name is offline, having last been seen 29 days 12 hours ago.
Map and rules
Which settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does My Server Name run from?
You will find no region published by My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.28.246.231:28015 is its address.
Is My Server Name up, and how good is its uptime?
Offline for now: My Server Name was last seen 29 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is My Server Name using?
Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on My Server Name when wipe day arrives?
The average busiest point of its recent wipes was 0 players. After 2 hours the latest wipe's crowd hit its peak.
How often does My Server Name wipe, and at what times?
To tell its rhythm we would need more of My Server Name's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 29 days 14 hours.
Tags and listings
Where does My Server Name appear across the Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags My Server Name publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join My Server Name?
Enter client.connect 104.28.246.231:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.