My Local Server
Offline 104.28.255.119:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 65 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 99 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player count
How does My Local Server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits My Local Server, at #15,341 on hours played over seven days.
Is My Local Server busy at the moment?
At the moment My Local Server is offline, having last been seen 3 days 9 hours ago. The seven-day average for this server is 0 players.
Server rules
Which map is active on My Local Server?
The game generates the procedural map that My Local Server runs.
What are the rules on My Local Server, and what settings does it run?
The name of My Local Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of My Local Server?
No region is published by My Local Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 104.28.255.119:28015.
How reliable is My Local Server, and is it currently online?
The current status for My Local Server is offline, last seen 3 days 9 hours ago. It was up 1 of 120 hours over the last 5 full days, 1% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Local Server using?
Rust network protocol 2635 and build 168909 on Windows is what My Local Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does My Local Server wipe, and at what times?
To tell its rhythm we would need more of My Local Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 6 days 8 hours have passed since this world was made.
Tags and listings
Where does My Local Server appear in Rust Wipe Tracker lists and filters?
You will find My Local Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on My Local Server?
Read off the game's server browser, the tags for My Local Server are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join My Local Server?
Enter client.connect 104.28.255.119:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.