MoneyTrain
Offline 104.5.40.20:28015 checked 7h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, and #536 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 21:24 UTC 22:24 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 5 Oct, 20:38 UTC 21:38 UK · 23d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Fri 2 Oct, 18:23 UTC 19:23 UK · 26d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 3.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EA] Softcore 1 45 / 350
- [US] Facepunch Softcore 2 36 / 300
- Reddit.com/r/PlayRust - AU Softcore 24 / 150
- Rusty Sporks PvP | softcore / noob friendly 3 / 100
- [红牛五倍]10.28日|新档|开荒|激战|爽玩 10 / 200
- [红果十倍]10.29日|新档|开荒|激战|爽玩 10 / 200
Quick answers
From the figures on this page.
Player activity
Where does MoneyTrain place among Rust servers?
Over the past seven days, MoneyTrain has climbed to #11,191 for player hours, putting it in the top 50% of all ranked servers. The quad group puts it at #536.
Is MoneyTrain busy at the moment?
At the moment MoneyTrain is offline, having last been seen 7 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 03:00 UTC with an average of 1 players.
Server rules
On what map does MoneyTrain take place?
Generated by the game with seed 108205031, the procedural map on MoneyTrain is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on MoneyTrain, and what settings does it run?
You will not find a gather rate in the name of MoneyTrain. The cap on a group is 4 players (quad). You get softcore here, A softer Facepunch mode, where part of your loot stays with you. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does MoneyTrain run from?
There is no region published for MoneyTrain. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.5.40.20:28015 is its address.
How smoothly does MoneyTrain run?
Averaged over the last 48 hours, server fps was 80, with a low of 67. The world held as many as 74,395 entities: buildings, deployables and the rest. 2,364 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of MoneyTrain, and is it online?
MoneyTrain is offline at the moment, with the last sighting 7 hours ago. Its reported uptime suggests a restart roughly 47 hours ago. It was up 150 of 168 hours over the last 7 full days, 89% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is MoneyTrain using?
Rust network protocol 2635 and build 168909 on Windows is what MoneyTrain runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on MoneyTrain when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 5 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 2.
How often does MoneyTrain wipe, and at what times?
There is no next wipe to predict for MoneyTrain: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 22 days 8 hours have passed since this world was made.
Tags and listings
Where does MoneyTrain appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include MoneyTrain are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad and it appears.
How should you read the tags on MoneyTrain?
The game's server browser picks up these MoneyTrain tags: gmsoftcore (Game mode): An easier ruleset, Softcore; mp3 (Max players): The server has 3 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to MoneyTrain?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.5.40.20:28015.