RustDockerServer
Offline 104.50.71.226:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
Where does RustDockerServer place among Rust servers?
A seven-day player-hours count places RustDockerServer at #14,010: the top 65% of every ranked server.
What is the current population on RustDockerServer?
The last sighting of RustDockerServer was 13 days 21 hours ago; it is offline right now.
Rules and settings
Which map is active on RustDockerServer?
The map on RustDockerServer is procedural, produced by the game.
Which settings and rules apply on RustDockerServer?
You will not find a gather rate in the name of RustDockerServer. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of RustDockerServer?
No region is published by RustDockerServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 104.50.71.226:28015.
How reliable is RustDockerServer, and is it currently online?
The current status for RustDockerServer is offline, last seen 13 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustDockerServer using?
The version on RustDockerServer is Rust network protocol 2634 and build 167584, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does RustDockerServer reset its map?
Its rhythm cannot yet be told: too few of RustDockerServer's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 17 days have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is RustDockerServer part of?
You will find RustDockerServer on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RustDockerServer?
Read off the game's server browser, the tags for RustDockerServer are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join RustDockerServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.50.71.226:28015.