KaylitheRust Local Camera Lab
Offline 104.6.57.142:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 646 / 700
- Rustoria.co - EU East Long 424 / 475
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 51 / 250
- Rustoria.co - EU East Medium 213 / 200
- Rustafied.com - EU Friday 116 / 150
Quick answers
From the figures on this page.
Player activity
How does KaylitheRust Local Camera Lab compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits KaylitheRust Local Camera Lab, at #15,837 on hours played over seven days.
Is KaylitheRust Local Camera Lab busy at the moment?
At the moment KaylitheRust Local Camera Lab is offline, having last been seen 19 days 7 hours ago.
Server rules
On what map does KaylitheRust Local Camera Lab take place?
The game generates the procedural map that KaylitheRust Local Camera Lab runs.
What settings and rules should you know for KaylitheRust Local Camera Lab?
You will not find a gather rate in the name of KaylitheRust Local Camera Lab. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of KaylitheRust Local Camera Lab?
No region is published by KaylitheRust Local Camera Lab. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.6.57.142:28015 is its address.
Is KaylitheRust Local Camera Lab up, and how good is its uptime?
KaylitheRust Local Camera Lab is offline at the moment, with the last sighting 19 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is KaylitheRust Local Camera Lab using?
The version on KaylitheRust Local Camera Lab is Rust network protocol 2634 and build 167231, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does KaylitheRust Local Camera Lab wipe? What schedule does it follow?
There are too few of KaylitheRust Local Camera Lab's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 19 days 8 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is KaylitheRust Local Camera Lab part of?
These Rust Wipe Tracker lists take KaylitheRust Local Camera Lab: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on KaylitheRust Local Camera Lab?
The game's server browser picks up these KaylitheRust Local Camera Lab tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join KaylitheRust Local Camera Lab?
Enter client.connect 104.6.57.142:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.