OTCHO
Offline 105.103.118.38:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How does OTCHO compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits OTCHO, at #15,885 on hours played over seven days. The quad group puts it at #633.
What is the current population on OTCHO?
At the moment OTCHO is offline, having last been seen 21 days 18 hours ago.
Server rules
Which map is active on OTCHO?
The map on OTCHO is procedural, produced by the game.
What are the rules on OTCHO, and what settings does it run?
You will not find a gather rate in the name of OTCHO. A group may hold 4 players at most (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is OTCHO based?
There is no region published for OTCHO. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 105.103.118.38:28015.
What is the uptime of OTCHO, and is it online?
The current status for OTCHO is offline, last seen 21 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is OTCHO using?
The version on OTCHO is Rust network protocol 2634 and build 167058, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does OTCHO reset its map?
Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 17 hours.
Server tags
Where does OTCHO appear across the Rust Wipe Tracker lists and filters?
You will find OTCHO on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What is the meaning of the server tags on OTCHO?
gmsoftcore (Game mode): An easier ruleset, Softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are limited to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags OTCHO publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join OTCHO?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 105.103.118.38:28015.