DZHost-Server
Offline 105.109.243.107:25566 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 46 / 250
- Rustoria.co - EU East Long 84 / 200
- Rusty Moose |EU Main| 217 / 250
- Rustafied.com - EU Friday 7 / 100
- Rustoria.co - EU Main 270 / 300
- Rustoria.co - EU East Medium 281 / 300
Quick answers
From the figures on this page.
Player count
Where does DZHost-Server place among Rust servers?
Over the past seven days, DZHost-Server has climbed to #15,270 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on DZHost-Server?
The last sighting of DZHost-Server was 6 days 8 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
On what map does DZHost-Server take place?
The game generates the procedural map that DZHost-Server runs.
What settings and rules should you know for DZHost-Server?
You will not find a gather rate in the name of DZHost-Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does DZHost-Server run from?
You will find no region published by DZHost-Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 105.109.243.107:25566 is its address.
What is the uptime of DZHost-Server, and is it online?
The current status for DZHost-Server is offline, last seen 6 days 8 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does DZHost-Server operate?
On Linux, DZHost-Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does DZHost-Server wipe? What schedule does it follow?
To tell its rhythm we would need more of DZHost-Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 20 days 23 hours have passed since this world was made.
Tags and filters
Where does DZHost-Server appear in Rust Wipe Tracker lists and filters?
You will find DZHost-Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on DZHost-Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags DZHost-Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to DZHost-Server?
Enter client.connect 105.109.243.107:25566 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.