DZHost-Server
Offline 105.110.125.159:25566 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 303 / 375
- Rustoria.co - EU East Long 394 / 475
- Rusty Moose |EU Main| 952 / 1000
- Rustafied.com - EU Friday 42 / 100
- eulongtest (private perf box) 480 / 8
- Rustoria.co - EU Main 981 / 1000
Quick answers
From the figures on this page.
Player activity
How does DZHost-Server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits DZHost-Server, at #15,289 on hours played over seven days.
What is the current population on DZHost-Server?
The last sighting of DZHost-Server was 6 days 18 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Server rules
On what map does DZHost-Server take place?
The map on DZHost-Server is procedural, produced by the game.
Which settings and rules apply on DZHost-Server?
No gather rate appears in the name of DZHost-Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of DZHost-Server?
There is no region published for DZHost-Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 105.110.125.159:25566 is its address.
How reliable is DZHost-Server, and is it currently online?
The current status for DZHost-Server is offline, last seen 6 days 18 hours ago. 1% is the uptime for the last 6 full days, up for 1 of 144 hours. 22 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does DZHost-Server operate?
Rust network protocol 2635 and build 168909 on Linux is what DZHost-Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does DZHost-Server reset its map?
Its rhythm cannot yet be told: too few of DZHost-Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 20 days 15 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is DZHost-Server part of?
The Rust Wipe Tracker lists that include DZHost-Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on DZHost-Server?
Read off the game's server browser, the tags for DZHost-Server are: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to DZHost-Server?
Enter client.connect 105.110.125.159:25566 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.