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Network live 11,649 servers online 46,616 players aboard 110 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Offline 106.178.130.181:28015 checked 16d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 32 players now 3% full
07-day averagepeak –
#13,364ranktop 61%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep13 Oct16 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 11:11 UTC 12:11 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 106 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 163 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 50 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does Test Server place among Rust servers?

In the top 61% of all ranked servers sits Test Server, at #13,364 on hours played over seven days.

What is the current population on Test Server?

At the moment Test Server is offline, having last been seen 16 days 19 hours ago.

Server rules

Which map is active on Test Server?

The map on Test Server is procedural, produced by the game.

Which settings and rules apply on Test Server?

The name of Test Server gives no gather rate. A group holds no more than 32 players. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Test Server based?

You will find no region published by Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 106.178.130.181:28015 is its address.

How reliable is Test Server, and is it currently online?

Offline for now: Test Server was last seen 16 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Test Server using?

Rust network protocol 2634 and build 167584 on Windows is what Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Test Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Test Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Test Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 16 days 21 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Test Server part of?

These Rust Wipe Tracker lists take Test Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Test Server?

gmrust (Game mode): Survival in standard Rust; mp32 (Max players): Slot count: 32; ts32 (Group limit): Team size caps at 32; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Test Server?

Enter client.connect 106.178.130.181:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs167584,ts32,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp32
Max players Slot count: 32.
ts32
Group limit Team size caps at 32.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.