Butterchiken Local Test Server
Offline 106.216.227.173:10001 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 169 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 100 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 244 / 700
Quick answers
From the figures on this page.
Player count
What is the ranking of Butterchiken Local Test Server against other Rust servers?
A seven-day player-hours count places Butterchiken Local Test Server at #15,424: the top – of every ranked server.
Is Butterchiken Local Test Server busy at the moment?
At the moment Butterchiken Local Test Server is offline, having last been seen 41 days 6 hours ago.
Map and rules
Which map is active on Butterchiken Local Test Server?
The game generates the procedural map that Butterchiken Local Test Server runs.
What are the rules on Butterchiken Local Test Server, and what settings does it run?
The name of Butterchiken Local Test Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Butterchiken Local Test Server run from?
There is no region published for Butterchiken Local Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 106.216.227.173:10001.
Is Butterchiken Local Test Server up, and how good is its uptime?
The current status for Butterchiken Local Test Server is offline, last seen 41 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does Butterchiken Local Test Server operate?
Rust network protocol 2633 and build 163794 on Linux is what Butterchiken Local Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Butterchiken Local Test Server reset its map?
To tell its rhythm we would need more of Butterchiken Local Test Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 42 days 19 hours.
Tags and filters
Where does Butterchiken Local Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Butterchiken Local Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Butterchiken Local Test Server?
Read off the game's server browser, the tags for Butterchiken Local Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Butterchiken Local Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 106.216.227.173:10001.