Butterchiken Local Test Server
Offline 106.221.200.86:10001 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 174 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 143 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 62 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 241 / 700
Quick answers
From the figures on this page.
Player count
What is the ranking of Butterchiken Local Test Server against other Rust servers?
In the top – of all ranked servers sits Butterchiken Local Test Server, at #15,491 on hours played over seven days.
How many players are on Butterchiken Local Test Server right now?
At the moment Butterchiken Local Test Server is offline, having last been seen 42 days ago.
Rules and settings
Which map is active on Butterchiken Local Test Server?
A procedural map, generated by the game, is what Butterchiken Local Test Server runs.
What are the rules on Butterchiken Local Test Server, and what settings does it run?
You will not find a gather rate in the name of Butterchiken Local Test Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Butterchiken Local Test Server?
There is no region published for Butterchiken Local Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 106.221.200.86:10001 is its address.
What is the uptime of Butterchiken Local Test Server, and is it online?
Butterchiken Local Test Server is offline at the moment, with the last sighting 42 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Butterchiken Local Test Server operate?
The version on Butterchiken Local Test Server is Rust network protocol 2633 and build 163794, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Butterchiken Local Test Server wipe? What schedule does it follow?
There are too few of Butterchiken Local Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 42 days 18 hours.
Tags and listings
Where does Butterchiken Local Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Butterchiken Local Test Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Butterchiken Local Test Server?
The game's server browser picks up these Butterchiken Local Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Butterchiken Local Test Server?
Enter client.connect 106.221.200.86:10001 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.