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Network live 11,773 servers online 67,310 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Server Name

Offline 106.73.28.225:28015 checked 26d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 500 players now 0% full
07-day averagepeak –
#15,958ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 00:28 UTC 01:28 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 536 / 525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 408 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 54 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 51 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 58 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 167 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does My Server Name compare with other Rust servers in the rankings?

A seven-day player-hours count places My Server Name at #15,958: the top 70% of every ranked server.

What is the current population on My Server Name?

The last sighting of My Server Name was 26 days 11 hours ago; it is offline right now.

Rules and settings

What is the current map on My Server Name?

The map on My Server Name is procedural, produced by the game.

Which settings and rules apply on My Server Name?

No gather rate appears in the name of My Server Name. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of My Server Name?

You will find no region published by My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 106.73.28.225:28015 is its address.

How reliable is My Server Name, and is it currently online?

Offline for now: My Server Name was last seen 26 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is My Server Name using?

The version on My Server Name is Rust network protocol 2634 and build 166652, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on My Server Name when wipe day arrives?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does My Server Name reset its map?

Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 26 days 12 hours.

Tags and listings

Where does My Server Name appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Server Name are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

The game's server browser picks up these My Server Name tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join My Server Name?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 106.73.28.225:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players The server has 500 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.