core_main
Offline 107.13.210.75:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 22:58 UTC 23:58 UK · 18d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 16 Jul, 09:14 UTC 10:14 UK · 104d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- 86.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 138 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 30 / 100
- Rustoria.co - EU East Medium 0 / 200
Quick answers
From the figures on this page.
Population
How does core_main compare with other Rust servers in the rankings?
Over the past seven days, core_main has climbed to #15,330 for player hours, putting it in the top 70% of all ranked servers.
Is core_main busy at the moment?
At the moment core_main is offline, having last been seen 11 days ago.
Server rules
On what map does core_main take place?
Size 4,500 and seed 87583452 define the procedural map core_main runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for core_main?
The name of core_main gives no gather rate. The group limit goes unpublished. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is core_main based?
You will find no region published by core_main. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 107.13.210.75:28015.
What is the uptime of core_main, and is it online?
core_main is offline at the moment, with the last sighting 11 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.
On what Rust version does core_main operate?
Rust network protocol 2223 on Windows is what core_main runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on core_main?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 31 hours passed before the crowd peaked.
When does core_main wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of core_main's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 104 days 15 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is core_main part of?
You will find core_main on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all and it appears.
What is the meaning of the server tags on core_main?
Read off the game's server browser, the tags for core_main are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; v2223 (Protocol): Join only if your game runs protocol 2223; ptrak (Networking): Standard network layer here: RakNet; hd9562fd7 (Custom tag): The owner or a plugin set this non-standard tag; stok (Custom tag): The owner or a plugin set this non-standard tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join core_main?
Enter client.connect 107.13.210.75:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.