big O
Offline 108.167.80.255:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 03:42 UTC 04:42 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 551 / 625
- Rustoria.co - EU Main 33 / 250
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU East Long 289 / 325
- Rustoria.co - EU East Medium 112 / 200
- Rustafied.com - EU Friday 120 / 150
Quick answers
From the figures on this page.
Player count
Where does big O place among Rust servers?
Over the past seven days, big O has climbed to #14,867 for player hours, putting it in the top 67% of all ranked servers.
Is big O busy at the moment?
At the moment big O is offline, having last been seen 6 days 18 hours ago. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does big O take place?
The game generates the procedural map that big O runs.
Which settings and rules apply on big O?
You will not find a gather rate in the name of big O. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of big O?
No region is published by big O. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 108.167.80.255:28015.
Is big O up, and how good is its uptime?
Offline for now: big O was last seen 6 days 18 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.
On what Rust version does big O operate?
Rust network protocol 2634 and build 167781 on Windows is what big O runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on big O when wipe day arrives?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does big O wipe, and at what times?
Its rhythm cannot yet be told: too few of big O's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 6 days 19 hours.
Server tags
Where does big O appear in Rust Wipe Tracker lists and filters?
You will find big O on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on big O?
The game's server browser picks up these big O tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join big O?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 108.167.80.255:28015.