bigglefin Rust
Offline 108.226.171.59:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 448 / 500
- Rustoria.co - EU East Long 454 / 475
- Rusty Moose |EU Main| 984 / 1000
- Rustafied.com - EU Friday 67 / 100
- Rustoria.co - EU Main 998 / 1000
- Rustoria.co - US Main 22 / 250
Quick answers
From the figures on this page.
Player activity
How does bigglefin Rust compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits bigglefin Rust, at #15,344 on hours played over seven days.
Is bigglefin Rust busy at the moment?
The last sighting of bigglefin Rust was 3 days 21 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
What is the current map on bigglefin Rust?
Size 2,500 and seed 453075185 define the procedural map bigglefin Rust runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on bigglefin Rust, and what settings does it run?
You will not find a gather rate in the name of bigglefin Rust. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of bigglefin Rust?
You will find no region published by bigglefin Rust. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 108.226.171.59:28015.
What is the uptime of bigglefin Rust, and is it online?
Offline for now: bigglefin Rust was last seen 3 days 21 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is bigglefin Rust using?
On Linux, bigglefin Rust runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does bigglefin Rust wipe, and at what times?
Its rhythm cannot yet be told: too few of bigglefin Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days.
Tags and filters
Where does bigglefin Rust appear in Rust Wipe Tracker lists and filters?
You will find bigglefin Rust on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on bigglefin Rust?
Read off the game's server browser, the tags for bigglefin Rust are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join bigglefin Rust?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 108.226.171.59:28015.