My Rust server | Powered by AMP
Offline 108.39.9.249:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 329 / 375
- Rustoria.co - EU East Long 435 / 475
- Rusty Moose |EU Main| 963 / 1000
- Rustafied.com - EU Friday 53 / 100
- eulongtest (private perf box) 480 / 8
- Rustoria.co - EU Main 979 / 1000
Quick answers
From the figures on this page.
Player count
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
A seven-day player-hours count places My Rust server | Powered by AMP at #15,464: the top – of every ranked server.
What is the current population on My Rust server | Powered by AMP?
The last sighting of My Rust server | Powered by AMP was 43 days 22 hours ago; it is offline right now.
Rules and settings
On what map does My Rust server | Powered by AMP take place?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
What settings and rules should you know for My Rust server | Powered by AMP?
You will not find a gather rate in the name of My Rust server | Powered by AMP. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does My Rust server | Powered by AMP run from?
There is no region published for My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 108.39.9.249:28015 is its address.
Is My Rust server | Powered by AMP up, and how good is its uptime?
The current status for My Rust server | Powered by AMP is offline, last seen 43 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
What Rust version is My Rust server | Powered by AMP using?
Rust network protocol 2633 and build 163794 on Windows is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does My Rust server | Powered by AMP wipe, and at what times?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 43 days 22 hours have passed since this world was made.
Tags and listings
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join My Rust server | Powered by AMP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 108.39.9.249:28015.