BakoshApp Rust Server
Offline 108.41.45.149:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 51 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 58 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 30 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 12 / 1000
Quick answers
From the figures on this page.
Player activity
How does BakoshApp Rust Server compare with other Rust servers in the rankings?
Over the past seven days, BakoshApp Rust Server has climbed to #15,510 for player hours, putting it in the top 65% of all ranked servers.
How many players are on BakoshApp Rust Server right now?
At the moment BakoshApp Rust Server is offline, having last been seen 28 days 11 hours ago.
Server rules
Which map is active on BakoshApp Rust Server?
The map on BakoshApp Rust Server is procedural, produced by the game.
What are the rules on BakoshApp Rust Server, and what settings does it run?
No gather rate appears in the name of BakoshApp Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is BakoshApp Rust Server based?
There is no region published for BakoshApp Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 108.41.45.149:28015.
How reliable is BakoshApp Rust Server, and is it currently online?
Offline for now: BakoshApp Rust Server was last seen 28 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 28 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is BakoshApp Rust Server using?
On Windows, BakoshApp Rust Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does BakoshApp Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of BakoshApp Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 29 days 12 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is BakoshApp Rust Server part of?
The Rust Wipe Tracker lists that include BakoshApp Rust Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on BakoshApp Rust Server?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags BakoshApp Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join BakoshApp Rust Server?
Enter client.connect 108.41.45.149:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.