Skip to the page
Network live 11,665 servers online 33,246 players aboard 81 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JSPlayground

Offline 108.52.104.245:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 1
#14,323ranktop 64%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 16:38 UTC 16:38 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct, 13:06 UTC 14:06 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    5.1 days
    Players before
    0
  3. Fri 9 Oct, 18:05 UTC 19:05 UK · 19d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    10.8 days
    Players before
    0
  4. Fri 2 Oct, 18:42 UTC 19:42 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    7 days
    Players before
    1
  5. Fri 2 Oct, 10:43 UTC 11:43 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Thu 1 Oct, 21:08 UTC FW 22:08 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  7. Sun 27 Sep, 20:06 UTC 21:06 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  8. Fri 25 Sep, 18:15 UTC 19:15 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  9. Wed 23 Sep, 11:11 UTC 12:11 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average 31 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 42 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 11 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does JSPlayground compare with other Rust servers in the rankings?

A seven-day player-hours count places JSPlayground at #14,323: the top 64% of every ranked server.

Is JSPlayground busy at the moment?

The last sighting of JSPlayground was 29 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 0 players.

Server rules

What is the current map on JSPlayground?

The game generates the procedural map that JSPlayground runs.

What settings and rules should you know for JSPlayground?

You will not find a gather rate in the name of JSPlayground. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is JSPlayground based?

You will find no region published by JSPlayground. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 108.52.104.245:28015.

What is the uptime of JSPlayground, and is it online?

JSPlayground is offline at the moment, with the last sighting 29 hours ago. It was up 19 of 168 hours over the last 7 full days, 11% of the time. 22 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does JSPlayground operate?

Rust network protocol 2635 and build 168909 on Linux is what JSPlayground runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does JSPlayground handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 5 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

How often does JSPlayground wipe, and at what times?

No next wipe can be predicted for JSPlayground, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 3 days 11 hours.

Tags and filters

Where does JSPlayground appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take JSPlayground: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.

What is the meaning of the server tags on JSPlayground?

Read off the game's server browser, the tags for JSPlayground are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join JSPlayground?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 108.52.104.245:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.