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Network live 11,637 servers online 32,508 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Destroyed

Offline 108.55.227.70:28015 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 500 players now 0% full
17-day averagepeak 1
#11,070ranktop 50%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct14 Oct20 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 20:10 UTC 20:10 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 14 Oct, 23:04 UTC 00:04 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    10.9 days
    Players before
    1
  3. Mon 12 Oct, 21:38 UTC 22:38 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    0
  4. Mon 12 Oct, 13:02 UTC 14:02 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  5. Sun 11 Oct, 13:28 UTC 14:28 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sat 10 Oct, 15:16 UTC 16:16 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  7. Thu 8 Oct, 16:05 UTC 17:05 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  8. Wed 7 Oct, 16:29 UTC 17:29 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Thu 1 Oct, 18:16 UTC FW 19:16 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 35 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 59 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does Destroyed compare with other Rust servers in the rankings?

In the top 50% of all ranked servers sits Destroyed, at #11,070 on hours played over seven days.

How many players are on Destroyed right now?

At the moment Destroyed is offline, having last been seen 3 days 5 hours ago. Averaged over the past week: 1 players, peaking at 1.

Map and rules

What is the current map on Destroyed?

The game generates the procedural map that Destroyed runs.

What settings and rules should you know for Destroyed?

No gather rate appears in the name of Destroyed. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Destroyed?

You will find no region published by Destroyed. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 108.55.227.70:28015.

How reliable is Destroyed, and is it currently online?

Offline for now: Destroyed was last seen 3 days 5 hours ago. It was up 4 of 168 hours over the last 7 full days, 2% of the time. It was first seen by Rust Wipe Tracker on 26 September 2026.

What Rust version is Destroyed using?

Rust network protocol 2635 and build 168909 on Windows is what Destroyed runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Destroyed handle its wipe days?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does Destroyed wipe? What schedule does it follow?

No next wipe can be predicted for Destroyed, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 8 hours.

Tags and listings

Where does Destroyed appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Destroyed are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Destroyed?

The game's server browser picks up these Destroyed tags: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Destroyed?

Enter client.connect 108.55.227.70:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.