Destroyed
Offline 108.55.227.70:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 20:10 UTC 20:10 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 14 Oct, 23:04 UTC 00:04 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 10.9 days
- Players before
- 1
-
Mon 12 Oct, 21:38 UTC 22:38 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
-
Mon 12 Oct, 13:02 UTC 14:02 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Sun 11 Oct, 13:28 UTC 14:28 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Sat 10 Oct, 15:16 UTC 16:16 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Thu 8 Oct, 16:05 UTC 17:05 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
-
Wed 7 Oct, 16:29 UTC 17:29 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Thu 1 Oct, 18:16 UTC FW 19:16 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 59 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3 / 1000
Quick answers
From the figures on this page.
Population
How does Destroyed compare with other Rust servers in the rankings?
In the top 50% of all ranked servers sits Destroyed, at #11,070 on hours played over seven days.
How many players are on Destroyed right now?
At the moment Destroyed is offline, having last been seen 3 days 5 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
What is the current map on Destroyed?
The game generates the procedural map that Destroyed runs.
What settings and rules should you know for Destroyed?
No gather rate appears in the name of Destroyed. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Destroyed?
You will find no region published by Destroyed. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 108.55.227.70:28015.
How reliable is Destroyed, and is it currently online?
Offline for now: Destroyed was last seen 3 days 5 hours ago. It was up 4 of 168 hours over the last 7 full days, 2% of the time. It was first seen by Rust Wipe Tracker on 26 September 2026.
What Rust version is Destroyed using?
Rust network protocol 2635 and build 168909 on Windows is what Destroyed runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Destroyed handle its wipe days?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
When does Destroyed wipe? What schedule does it follow?
No next wipe can be predicted for Destroyed, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 8 hours.
Tags and listings
Where does Destroyed appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Destroyed are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Destroyed?
The game's server browser picks up these Destroyed tags: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Destroyed?
Enter client.connect 108.55.227.70:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.