BotWorld WARZONE - AI Bot War
Online NA 108.61.88.15:28016 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 15:30 UTC 16:30 UK · 8d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 00:42 UTC 01:42 UK · 13d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 5.6 days
- Players before
- 0
-
Fri 9 Oct, 10:40 UTC 11:40 UK · 20d agoWipe delivered
- Peak
- 9
- Crowd
- halved by day 3
- Lasted
- 6.6 days
- Players before
- 0
-
Fri 9 Oct, 03:13 UTC 04:13 UK · 20d agoWipe delivered
- Peak
- 9
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 16 / 200
- RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA 13 / 50
- RustGames.gg | Lucky Pillars - US EAST 1 31 / 400
- [US] BekerMelk's Bow Aim Training Server | AimTrain Face 1 / 50
- US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID 8 / 100
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 702 / 800
Quick answers
From the figures on this page.
Player activity
Where does BotWorld WARZONE - AI Bot War place among Rust servers?
On player hours over the last seven days, BotWorld WARZONE - AI Bot War ranks #8,020 overall and #1,159 in North America, in the top 36% of all ranked servers.
Is BotWorld WARZONE - AI Bot War busy at the moment?
At the moment 0 players are on BotWorld WARZONE - AI Bot War, which has 100 slots. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 0 players.
Server rules
Which map is active on BotWorld WARZONE - AI Bot War?
Generated by the game with seed 2481346, the procedural map on BotWorld WARZONE - AI Bot War is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for BotWorld WARZONE - AI Bot War?
No gather rate appears in the name of BotWorld WARZONE - AI Bot War. Up to 8 players can join a group, the default for the game. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of BotWorld WARZONE - AI Bot War?
Its NA tag puts BotWorld WARZONE - AI Bot War in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 108.61.88.15:28016.
How smoothly does BotWorld WARZONE - AI Bot War run?
Averaged over the last 48 hours, server fps was 95, with a low of 3. The world held as many as 46,019 entities: buildings, deployables and the rest. 6,166 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is BotWorld WARZONE - AI Bot War, and is it currently online?
BotWorld WARZONE - AI Bot War is up and online at the moment. About 13 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 5 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does BotWorld WARZONE - AI Bot War operate?
Rust network protocol 2635 and build 168909 on Windows is what BotWorld WARZONE - AI Bot War runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on BotWorld WARZONE - AI Bot War when wipe day arrives?
The average busiest point of its recent wipes was 4 players. After 8 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 3 it had fallen below half where the crowd did not hold.
How often does BotWorld WARZONE - AI Bot War wipe, and at what times?
BotWorld WARZONE - AI Bot War wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 8 days 7 hours have passed since this world was made.
Server tags
Where does BotWorld WARZONE - AI Bot War appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take BotWorld WARZONE - AI Bot War: Modded Rust servers, Rust battlefield servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on BotWorld WARZONE - AI Bot War?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America are the tags BotWorld WARZONE - AI Bot War publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join BotWorld WARZONE - AI Bot War?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 108.61.88.15:28016. https://discord.com/invite/5NzyCDXe5z is its website.
