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Network live 11,669 servers online 52,726 players aboard 86 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Battlegrounds Testing

Offline 108.74.19.235:28066 checked 9h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,396ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0018:0001:0009:0016:0000:00

Hourly average and peak, UTC.

Server performance

05010015020010:0018:0001:0009:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 18:29 UTC FW 19:29 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep, 18:55 UTC 19:55 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    12 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 159 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 106 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 47 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Battlegrounds Testing compare with other Rust servers in the rankings?

Over the past seven days, Battlegrounds Testing has climbed to #15,396 for player hours, putting it in the top 69% of all ranked servers.

Is Battlegrounds Testing busy at the moment?

The last sighting of Battlegrounds Testing was 9 hours ago; it is offline right now. Averaged over the past week: 0 players.

Rules and settings

Which map is active on Battlegrounds Testing?

Size 3,500 and seed 980990498 define the procedural map Battlegrounds Testing runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.

What are the rules on Battlegrounds Testing, and what settings does it run?

No gather rate appears in the name of Battlegrounds Testing. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Battlegrounds Testing run from?

No region is published by Battlegrounds Testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 108.74.19.235:28066.

Does Battlegrounds Testing perform well?

Averaged over the last 48 hours, server fps was 109, with a low of 92. Buildings, deployables and all the rest of the world pushed its entity count as high as 69,314. 2,674 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is Battlegrounds Testing, and is it currently online?

The current status for Battlegrounds Testing is offline, last seen 9 hours ago. About 23 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Battlegrounds Testing using?

Rust network protocol 2635 and build 168909 on Windows is what Battlegrounds Testing runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Battlegrounds Testing handle its wipe days?

The average busiest point of its recent wipes was 1 players. 33 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does Battlegrounds Testing reset its map?

There are too few of Battlegrounds Testing's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 15 hours.

Tags and filters

Where does Battlegrounds Testing appear in Rust Wipe Tracker lists and filters?

You will find Battlegrounds Testing on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Battlegrounds Testing?

Read off the game's server browser, the tags for Battlegrounds Testing are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Battlegrounds Testing?

Enter client.connect 108.74.19.235:28066 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://stats.battlegroundsrust.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.