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Network live 11,869 servers online 90,153 players aboard 374 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

BattleGrounds Testing 2

Offline 108.74.19.235:29058 checked 12d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,106ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 16:20 UTC 17:20 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 476 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 441 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 739 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 64 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 458 / 250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 26 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of BattleGrounds Testing 2 against other Rust servers?

Over the past seven days, BattleGrounds Testing 2 has climbed to #15,106 for player hours, putting it in the top 70% of all ranked servers.

What is the current population on BattleGrounds Testing 2?

At the moment BattleGrounds Testing 2 is offline, having last been seen 12 days 21 hours ago.

Map and rules

What are the rules on BattleGrounds Testing 2, and what settings does it run?

The name of BattleGrounds Testing 2 gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

What location does BattleGrounds Testing 2 run from?

No region is published by BattleGrounds Testing 2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 108.74.19.235:29058 is its address.

What is the uptime of BattleGrounds Testing 2, and is it online?

BattleGrounds Testing 2 is offline at the moment, with the last sighting 12 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.

What Rust version is BattleGrounds Testing 2 using?

On Windows, BattleGrounds Testing 2 runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on BattleGrounds Testing 2?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does BattleGrounds Testing 2 wipe? What schedule does it follow?

To tell its rhythm we would need more of BattleGrounds Testing 2's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 23 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is BattleGrounds Testing 2 part of?

These Rust Wipe Tracker lists take BattleGrounds Testing 2: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on BattleGrounds Testing 2?

Read off the game's server browser, the tags for BattleGrounds Testing 2 are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join BattleGrounds Testing 2?

Enter client.connect 108.74.19.235:29058 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.