[EDIT] Private Server
Offline 109.108.76.126:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 674 / 675
- Rustoria.co - EU East Long 406 / 425
- Rustoria.co - EU Main 45 / 250
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU East Medium 173 / 200
- Rustafied.com - EU Friday 101 / 125
Quick answers
From the figures on this page.
Population
Is [EDIT] Private Server busy at the moment?
At the moment [EDIT] Private Server is offline, having last been seen 45 days ago.
Map and rules
Which map is active on [EDIT] Private Server?
The game generates the procedural map that [EDIT] Private Server runs.
What settings and rules should you know for [EDIT] Private Server?
No gather rate appears in the name of [EDIT] Private Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of [EDIT] Private Server?
No region is published by [EDIT] Private Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 109.108.76.126:28015 is its address.
What is the uptime of [EDIT] Private Server, and is it online?
Offline for now: [EDIT] Private Server was last seen 45 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [EDIT] Private Server operate?
The version on [EDIT] Private Server is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does [EDIT] Private Server reset its map?
Its rhythm cannot yet be told: too few of [EDIT] Private Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 45 days 14 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [EDIT] Private Server part of?
These Rust Wipe Tracker lists take [EDIT] Private Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on [EDIT] Private Server?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags [EDIT] Private Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to [EDIT] Private Server?
Enter client.connect 109.108.76.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.