142# NEEDFORCRAFT Classic 16.10
Online 109.111.170.145:28016 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 18h.
The force wipe · high confidenceComing wipes
- 6d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 20d 10hThu 19 Nov, 11:16 UTC11:16 UK
- 34d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 18hNext wipe expected · the force wipe
-
Thu 22 Oct, 11:16 UTC 12:16 UK · 7d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 17:35 UTC 18:35 UK · 14d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 6.7 days
- Players before
- 0
-
Mon 5 Oct, 12:33 UTC 13:33 UK · 24d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 10.2 days
- Players before
- 0
-
Fri 2 Oct, 15:21 UTC 16:21 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 18 Sep, 11:48 UTC 12:48 UK · 41d agoWipe delivered
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 51 / 100
- [JP]初心者PVPサーバー|RaidTime・ Events 0 / 100
- СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 1 / 200
- RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ 2 / 200
- Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out 4 / 50
- [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) 10 / 50
Quick answers
From the figures on this page.
Population
What is the ranking of 142# NEEDFORCRAFT Classic 16.10 against other Rust servers?
In the top 23% of all ranked servers sits 142# NEEDFORCRAFT Classic 16.10, at #5,032 on hours played over seven days.
Is 142# NEEDFORCRAFT Classic 16.10 busy at the moment?
At the moment 0 players are on 142# NEEDFORCRAFT Classic 16.10, which has 99 slots. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 2 players.
Map and rules
What is the current map on 142# NEEDFORCRAFT Classic 16.10?
Generated by the game with seed 228074660, the procedural map on 142# NEEDFORCRAFT Classic 16.10 is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for 142# NEEDFORCRAFT Classic 16.10?
No gather rate appears in the name of 142# NEEDFORCRAFT Classic 16.10. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
Server details
In which region is 142# NEEDFORCRAFT Classic 16.10 based?
You will find no region published by 142# NEEDFORCRAFT Classic 16.10. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 109.111.170.145:28016 is its address.
What is the performance like on 142# NEEDFORCRAFT Classic 16.10?
Averaged over the last 48 hours, server fps was 90, with a low of 50. Buildings, deployables and all the rest of the world pushed its entity count as high as 105,630. The highest memory reading was 3,786 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of 142# NEEDFORCRAFT Classic 16.10, and is it online?
Right now, 142# NEEDFORCRAFT Classic 16.10 is online. About 22 hours ago is when it last restarted, judged by the uptime it gives. 85% is the uptime for the last 7 full days, up for 143 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does 142# NEEDFORCRAFT Classic 16.10 operate?
The version on 142# NEEDFORCRAFT Classic 16.10 is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does 142# NEEDFORCRAFT Classic 16.10 handle its wipe days?
At their busiest, its recent wipes drew an average of 2 players. 30 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 2.5.
How often does 142# NEEDFORCRAFT Classic 16.10 wipe, and at what times?
The prediction is taken from its tag, as 142# NEEDFORCRAFT Classic 16.10 has too few wipes on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 14 days 6 hours. Its tags give the wipe schedule as every two weeks.
Server tags
On Rust Wipe Tracker, which lists and filters is 142# NEEDFORCRAFT Classic 16.10 part of?
The Rust Wipe Tracker lists that include 142# NEEDFORCRAFT Classic 16.10 are: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on 142# NEEDFORCRAFT Classic 16.10?
gmrust (Game mode): Standard Rust survival is the game mode here; mp99 (Max players): Slot count: 99; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags 142# NEEDFORCRAFT Classic 16.10 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to 142# NEEDFORCRAFT Classic 16.10?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.111.170.145:28016. Its website can be found at http://needforcraft.ru/.