TEST
Offline 109.122.200.58:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 59 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 103 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Population
How does TEST compare with other Rust servers in the rankings?
In the top 59% of all ranked servers sits TEST, at #12,997 on hours played over seven days.
What is the current population on TEST?
The last sighting of TEST was 12 days 1 hours ago; it is offline right now.
Rules and settings
On what map does TEST take place?
The map on TEST is procedural, produced by the game.
Which settings and rules apply on TEST?
You will not find a gather rate in the name of TEST. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does TEST run from?
There is no region published for TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 109.122.200.58:28015.
Is TEST up, and how good is its uptime?
TEST is offline at the moment, with the last sighting 12 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TEST using?
On Windows, TEST runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does TEST reset its map?
To tell its rhythm we would need more of TEST's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 13 days 8 hours.
Tags and filters
Where does TEST appear across the Rust Wipe Tracker lists and filters?
You will find TEST on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.122.200.58:28015.