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Network live 11,806 servers online 70,052 players aboard 182 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Citadel Servers Test

Online 109.123.230.80:28015 checked 12m ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak 1
#14,935ranktop 67%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75114:0020:0012:0000:0005:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0020:0012:0000:0005:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 20:54 UTC 21:54 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 172 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 74 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 21 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 25 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average 259 / 700
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Citadel Servers Test against other Rust servers?

Over the past seven days, Citadel Servers Test has climbed to #14,935 for player hours, putting it in the top 67% of all ranked servers.

How many players are on Citadel Servers Test right now?

The current count is 0 players on 100 slots for Citadel Servers Test. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 0 players.

Server rules

Which map is active on Citadel Servers Test?

The game generates the procedural map on Citadel Servers Test at size 4,000 with seed 28475. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Citadel Servers Test?

No gather rate appears in the name of Citadel Servers Test. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Citadel Servers Test based?

No region is published by Citadel Servers Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 109.123.230.80:28015.

What is the performance like on Citadel Servers Test?

The 48-hour average for server fps stands at 220, never dipping below 181. Buildings, deployables and all the rest of the world pushed its entity count as high as 98,736. Memory use peaked at 2,861 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Citadel Servers Test, and is it currently online?

You can find Citadel Servers Test online at present. The uptime it reports puts its last restart at about 13 hours ago. 77% is the uptime for the last 7 full days, up for 129 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Citadel Servers Test using?

Rust network protocol 2635 and build 168909 on Windows is what Citadel Servers Test runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Citadel Servers Test handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 22 hours the latest wipe's crowd hit its peak.

How often does Citadel Servers Test wipe, and at what times?

To tell its rhythm we would need more of Citadel Servers Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 15 days 16 hours.

Tags and listings

Where does Citadel Servers Test appear in Rust Wipe Tracker lists and filters?

You will find Citadel Servers Test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Citadel Servers Test?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Citadel Servers Test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Citadel Servers Test?

Enter client.connect 109.123.230.80:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players The server has 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.