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Network live 11,624 servers online 42,066 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Name of Server as Shown on the Client Server List

Online 109.149.57.66:28015 checked 13m ago

Tracking number · connect
Wipe progress · wiped 23h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 1 players now 100% full
07-day averagepeak 1
#12,682ranktop 57%
23h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75107:0008:0009:0010:0011:00Wiped Tue 27 Oct, 07:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 28 Oct, 07:24 UTC 07:24 UK · 23m ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 27 Oct, 07:52 UTC 07:52 UK · 23h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 21 Oct, 06:32 UTC 07:32 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    6.1 days
    Players before
    1
  4. Tue 20 Oct, 13:57 UTC 14:57 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Mon 19 Oct, 10:01 UTC 11:01 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  6. Wed 14 Oct, 12:29 UTC 13:29 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4.9 days
    Players before
    1
  7. Mon 12 Oct, 10:44 UTC 11:44 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average 379 / 350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average 19 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average 27 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 198 / 225
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 98 / 225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 37 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Name of Server as Shown on the Client Server List place among Rust servers?

A seven-day player-hours count places Name of Server as Shown on the Client Server List at #12,682: the top 57% of every ranked server.

What is the current population on Name of Server as Shown on the Client Server List?

Checking now: 1 players on 1 slots at Name of Server as Shown on the Client Server List. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 11:00 UTC, averaging 1 players.

Rules and settings

On what map does Name of Server as Shown on the Client Server List take place?

The game generates the procedural map that Name of Server as Shown on the Client Server List runs.

What settings and rules should you know for Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Name of Server as Shown on the Client Server List?

There is no region published for Name of Server as Shown on the Client Server List. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 109.149.57.66:28015 is its address.

Is Name of Server as Shown on the Client Server List up, and how good is its uptime?

You can find Name of Server as Shown on the Client Server List online at present. 5% is the uptime for the last 7 full days, up for 8 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Name of Server as Shown on the Client Server List using?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 169289, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Name of Server as Shown on the Client Server List reset its map?

Name of Server as Shown on the Client Server List wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 23 hours.

Server tags

Where does Name of Server as Shown on the Client Server List appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Name of Server as Shown on the Client Server List: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser picks up these Name of Server as Shown on the Client Server List tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169289 (Build): Build number: 169289; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Name of Server as Shown on the Client Server List?

Enter client.connect 109.149.57.66:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. It is full at present, so a queue is on the cards.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169289,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players It holds 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169289
Build Build number: 169289.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.