LinuxGSM
Offline 109.149.83.136:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 14 Sep, 12:41 UTC 13:41 UK · 43d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 579 / 700
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 67 / 250
- Rustoria.co - EU East Long 312 / 400
- Rustoria.co - EU East Medium 127 / 200
- Rustafied.com - EU Friday 134 / 225
Quick answers
From the figures on this page.
Player activity
What is the ranking of LinuxGSM against other Rust servers?
Over the past seven days, LinuxGSM has climbed to #15,021 for player hours, putting it in the top – of all ranked servers.
What is the current population on LinuxGSM?
At the moment LinuxGSM is offline, having last been seen 43 days 8 hours ago.
Map and rules
What is the current map on LinuxGSM?
The game generates the procedural map that LinuxGSM runs.
What settings and rules should you know for LinuxGSM?
You will not find a gather rate in the name of LinuxGSM. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
About the server
What is the location of LinuxGSM?
No region is published by LinuxGSM. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 109.149.83.136:28015.
How reliable is LinuxGSM, and is it currently online?
The current status for LinuxGSM is offline, last seen 43 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is LinuxGSM using?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on LinuxGSM when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does LinuxGSM wipe, and at what times?
There are too few of LinuxGSM's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 43 days 9 hours.
Tags and listings
Where does LinuxGSM appear in Rust Wipe Tracker lists and filters?
You will find LinuxGSM on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on LinuxGSM?
Read off the game's server browser, the tags for LinuxGSM are: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to LinuxGSM?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.149.83.136:28015.