TGs Test Server 2
Offline 109.153.91.17:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 77 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 70 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 62 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does TGs Test Server 2 place among Rust servers?
In the top 60% of all ranked servers sits TGs Test Server 2, at #14,441 on hours played over seven days.
How many players are on TGs Test Server 2 right now?
At the moment TGs Test Server 2 is offline, having last been seen 29 days 1 hours ago.
Server rules
Which map is active on TGs Test Server 2?
Size 3,072 and seed 1337 define the procedural map TGs Test Server 2 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Procedural.
What settings and rules should you know for TGs Test Server 2?
You will not find a gather rate in the name of TGs Test Server 2. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does TGs Test Server 2 run from?
You will find no region published by TGs Test Server 2. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 109.153.91.17:28015.
How reliable is TGs Test Server 2, and is it currently online?
TGs Test Server 2 is offline at the moment, with the last sighting 29 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 29 September 2026.
What Rust version is TGs Test Server 2 using?
The version on TGs Test Server 2 is Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does TGs Test Server 2 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of TGs Test Server 2's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 29 days 2 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TGs Test Server 2 part of?
You will find TGs Test Server 2 on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TGs Test Server 2?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TGs Test Server 2 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join TGs Test Server 2?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.153.91.17:28015.