Zeeuss's Test Server
Offline 109.164.126.222:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 194 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 0 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 44 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 268 / 700
Quick answers
From the figures on this page.
Population
Where does Zeeuss's Test Server place among Rust servers?
A seven-day player-hours count places Zeeuss's Test Server at #13,546: the top 61% of every ranked server.
How many players are on Zeeuss's Test Server right now?
The last sighting of Zeeuss's Test Server was 17 days 20 hours ago; it is offline right now.
Rules and settings
Which map is active on Zeeuss's Test Server?
The map on Zeeuss's Test Server is procedural, produced by the game.
Which settings and rules apply on Zeeuss's Test Server?
The name of Zeeuss's Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Zeeuss's Test Server?
There is no region published for Zeeuss's Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 109.164.126.222:28015.
Is Zeeuss's Test Server up, and how good is its uptime?
The current status for Zeeuss's Test Server is offline, last seen 17 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does Zeeuss's Test Server operate?
Rust network protocol 2634 and build 167398 on Windows is what Zeeuss's Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Zeeuss's Test Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Zeeuss's Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 17 days 21 hours.
Server tags
Where does Zeeuss's Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Zeeuss's Test Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Zeeuss's Test Server?
The game's server browser picks up these Zeeuss's Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp7 (Max players): It holds 7 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Zeeuss's Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.164.126.222:28015.